In the 4MAT model for training design, there are four parts of the learning cycle that the trainer leads the learner through. In the third part, Practice, the trainer is focused on building learner skills that directly link to the desired business impact of the training course. Let’s take a look at what is happening in this step:
Source: McCarthy and O’Neill-Blackwell, Hold On, You Lost Me! Use Learning Styles to Create Training that Sticks, ASTD Press, p 25.
In Practice, the trainer invites the learner to move into application of the information presented in Share. The learner is doing and the trainer is observing and coaching. Activities that encourage the learner to apply, adapt, practice and/or problem-solve work in this part of the learning cycle.
Here are some examples of activities that fit well in Practice:
- Craft a Story vs Report a Story
Objective: Reprocessing activity which requires learners to develop a story around the information being shared. Learners are divided into two reporting groups: creative story-telling and “just the facts” reporting.
- At Your Finger Tips Resource Guide
Objective: Participants will build a personal, reference guide of the content using index cards and a ring binder.
- The Law of Three
Objective: Action planning activity which encourages learners to identify 3 key learning focuses and plan specific actions around these ideas.
Download the facilitator guide with complete instructions: